Identity V Official Website

Maintenance Update on November 20

2025-11-20
Dear Visitors,
Welcome to Identity V

To ensure smooth operation, Identity V will issue a hotfix on Thursday at 08:00 (UTC+8).

This week's maintenance will be replaced by a hotfix. The hotfix will begin on November 20, 2025, at 08:00 (UTC+8), during which most of the game modes will remain available, including Quick Match, Custom Mode, Events, and Logic Path. (Note: The entrance to Ranked Match will be closed during the hotfix. However, Ranked Matches already in progress will not be affected.)

After 10:30 (UTC+8), players will have to exit the game to receive the latest patch. All game modes will be back online once the latest patch is installed (may be postponed should there be any issues).

After 11:00 (UTC+8), players who haven't installed the latest patch will be forced out of the server, and they will be able to play again after restarting the game client (may be postponed should there be any issues).

Shop

This Thanksgiving, the following costumes and their matching accessories will return: [S-rarity Costume] Mercenary - Cheshire Cat, [S-rarity Costume] "Prisoner" - Paranormal Detective, [S-rarity Costume] The Feaster - Necromancer, [S-rarity Costume] Clerk - Creator, and [S-rarity Costume] Violinist - Crescent Knight.

Availability: November 20, 2025 (after maintenance) - December 17, 2025, 23:59

The following ONCE series costumes will return for a limited time: [A-rarity Costume] The Ripper - "Good Child," [A-rarity Costume] Grave Keeper - Epitaph, [A-rarity Costume] First Officer - Departure Date, [A-rarity Costume] Doctor - Recovery, and [A-rarity Costume] Violinist - Devil's Symphony.

Availability: November 20, 2025 (after maintenance) - December 17, 2025, 23:59

The following Ivory Tower series costumes will return for a limited time: [B-rarity Costume] Doctor - Model Student, [B-rarity Costume] Perfumer - "Regal Maiden," [B-rarity Costume] Mercenary - "Black Sheep," [B-rarity Costume] Coordinator - "Lady," [B-rarity Costume] Gardener - "Pistil," and [B-rarity Costume] Batter - Plank.

Availability: November 20, 2025 (after maintenance) - December 17, 2025, 23:59

[S-rarity Costume] Gardener - After the Rain will return along with its matching [A-rarity Accessory] Gardener - Returning Swallow.

Accessories cost 1,068 Echoes or 3,888 Fragments. During the first week, Echoes purchases are 20% off (848 Echoes).

If you own the [S-rarity Costume] Gardener - After the Rain, the matching accessory gets an extra 350 Echoes off during the first week, for a final price of 498 Echoes.

Availability: November 20, 2025 (after maintenance) - December 17, 2025, 23:59

[S-rarity Costume] Toy Merchant - Myriad Blossoms will return along with its matching [A-rarity Accessory] Toy Merchant - Dance of Dragons.

Accessories cost 1,068 Echoes or 3,888 Fragments. During the first week, Echoes purchases are 20% off (848 Echoes).

If you own the [S-rarity Costume] Toy Merchant - Myriad Blossoms, the matching accessory gets an extra 350 Echoes off during the first week, for a final price of 498 Echoes.

Availability: November 20, 2025 (after maintenance) - December 17, 2025, 23:59

[Mega Fragment Package] is now available for 160 Echoes and contains 1,888 Fragments. Limited to 1 purchase.

[Spyglass Package] is now available for 288 Echoes and contains 100 Spyglasses, 188 Clues, and 188 Fragments. Limited to 1 purchase.

Availability: November 20, 2025 (after maintenance) - December 10, 2025, 23:59

Thanksgiving

The annual Thanksgiving event has begun

Event Period: November 20, 2025 (after maintenance) - November 30, 2025, 23:59

All Characters Free-to-Use

All characters (except the Lanternist) are free-to-use during Thanksgiving.

Event Period: November 20, 2025 (after maintenance) - November 30, 2025, 23:59

Event Shop

[A-rarity Pet] Mini Cipher Machine has returned for 240 Spyglasses in the Event Shop.

Availability: November 20, 2025 (after maintenance) - December 17, 2025, 23:59

Final Push

From November 20, 2025 (after maintenance) to November 27, 2025 (before maintenance), the weekly Logic Points limit will increase by 20%, and the Logic Points obtainable from a single match will also increase by 20%.

Logic Points obtained from the first 3 wins or draws of the day have been increased to 1,200 for each match.

20-Sided Dice will not roll a number lower than 15.

Lucky Dice

The "Lucky Dice" event is now live [Portrait] Fifth Wish, [Portrait] Turkey Trot, [Portrait] Turkey Feast, [Portrait Frame] Beyond the Window, [Portrait Frame] Thanksgiving Party, [Portrait Frame] Harvest Season, and Trial Cards.

Event Period: November 20, 2025 (after maintenance) - December 10, 2025, 23:59

Character Day

Lucky Guy's Birthday (November 22) is here Visitors who participated in the Lucky Guy's Birthday last year will receive all-new Birthday rewards this year after completing the event tasks. Past rewards can be redeemed in the Event Shop. Come and show your support for this beloved Character

Event Period: November 22, 2025, 00:00 - November 22, 2025, 23:59

Burke's (Mad Eyes) Character Day (November 27) is here Visitors who participated in Burke's Character Day last year will receive all-new Character Day rewards this year after completing the event tasks. Past rewards can be redeemed in the Event Shop. Come and show your support for this beloved Character

Event Period: November 27, 2025, 00:00 - November 27, 2025, 23:59

Second Round: November 28, 2025, 00:00 - November 30, 2025, 23:59

Will Brothers' (The Breaking Wheel) Character Day (November 25) is here Visitors who participated in the Will Brothers' Character Day last year will receive all-new Character Day rewards this year after completing the event tasks. Past rewards can be redeemed in the Event Shop. Come and show your support for your favorite Character

Event Period: November 25, 2025, 00:00 - November 25, 2025, 23:59

Second Round: November 28, 2025, 00:00 - November 30, 2025, 23:59

Combat

Hunter Talents

Addiction: When 2/3/4 Survivors who are not on Rocket Chairs are within 20 meters of you, Recovery Speed from stuns and other strong control effects is reduced from 10/25/40% to 8/24/40%.

Famine: Survivor detection range is reduced from 18 meters to 16 meters, and the Decoding Speed reduction is increased from 9% to 12%.

Inertia: Attack Recovery Speed bonus is reduced from 10% to 5% (Hell Ember, Gamekeeper, The Ripper, Soul Weaver, The Feaster, Photographer, Mad Eyes, Axe Boy, Violinist, Nightmare, Night Watch, and "Fool's Gold" have a base bonus of 5%).

Sabotage: The duration during which Cipher Machines cannot be decoded is reduced from 40 seconds to 30 seconds.

Berserker: Attack Recovery Speed bonus is adjusted from 15/20/25% to 10/15/20%.

Rage: Recovery Speed bonus after being stunned, struggling free, or affected by strong control effects is adjusted from 10/15/20% to 7/15/20%.

Survivor Talents

Healing: The reduced healing rate while injured is adjusted from 0.3%/0.45%/0.6% per second to 0.2%/0.4%/0.6% per second, and the maximum rate is adjusted from 30%/45%/60% to 20%/40%/60%.

Touch Effect: Acceleration after being healed is increased from 15%/25%/35% to 16%/28%/40%.

Empathy: Movement Speed bonus is adjusted from 20% for 6 seconds to 14% for 12 seconds, and range is reduced from 16 meters to 14 meters.

Sensory Adaptation: The duration of revealing the Hunter's outline is increased from 5 seconds to 7 seconds.

Distraction: The effect is adjusted to reveal the Hunter's location for 5 seconds every 40 seconds after the Exit Gate is open.

Knee Jerk Reflex: After the initial acceleration effect ends, if within the Hunter's alert range, grants an additional 8% Movement Speed for 4 seconds.

Audience Effect: When another Survivor is on a Rocket Chair, your Decoding Speed bonus is reduced from 12% to 10%.

Hunter Adjustments

Geisha

Increased normal attack range to 2.95 meters, charged attack range to 3.21 meters, and reduced recovery time after missing a normal attack to 0.66 seconds.

Improved hit detection for Geisha's attacks, and reduced recovery time after hitting to 0.95 seconds.

Reduced Soul Departure mid-air time, and set Dash Hit cooldown in this state to 4 seconds.

Improved Swallowtail Butterfly release logic, reducing the chance of it being released into scene components.

Peddler

Optimized the damage judgment for Peddler's Mineral Affinity to better align its logic with in-game performance.

Naiad

After leaving the Abyss, Humidity now begins decreasing at 5% per second after 10 seconds, instead of 9 seconds.

Surging Tides can now be activated outside Slipstream, immediately entering Slipstream and resetting Spearfishing cooldown. If Slipstream is not active, this ability has a 40-second cooldown.

Slightly increased the launching action for normal attack.

Axe Boy

Reduced Dispel Souls cooldown from 15 seconds to 13 seconds.

Added hit sound effect from Axe Boy's perspective when Resentful Soul hits a Survivor.

Optimized Axe Boy's camera and perspective height.

"Cueist"

Improved logic for selecting Contact Points and paths for Maxwell's Demon, Transition, and Cue Ball, reducing incorrect landing point selection.

Added functionality preventing selection of Contact Points and paths at the screen edges when releasing Cue Ball, reducing the chance of incorrect landing point selection.

Survivor Adjustments

Priestess

Reduced action time for opening a Straight Passage by 0.12 seconds.

Survivors can now see outlines of nearby Straight Passages.

Perfumer

When using "Euphoria" to Recall, she gains a damage reduction equal to one normal attack for 2.5 seconds. If Fear is reverted, the damage reduction decreases accordingly. This effect is exclusive to the Perfumer.

Halved the duration of Recall's damage reduction effect when within 12 meters of a Rocket Chair occupied by a Survivor.

Reduced Perfumer's healing time from others from 15% to 10%.

Toy Merchant

All Survivors except Toy Merchant can pick up and directly use the Toy Container's Item. Using it puts the primary Item on a 15-second Cooldown; using the primary Item puts the Toy Container's Item on a 15-second Cooldown.

Toy Merchant can move while charging to preview Catapult trajectory.

During Catapult placement, launch button appears sooner for early launch.

Reduced Catapult retrieval time.

Toy Container item will no longer include Syringe.

Reduced Toy Merchant's Chest Opening Speed from 100% to 30%.

Professor

Fixed number of Scales increased to 2.

Scale Hardening cooldown when failing to block or only blocking control effects reduced to 40 seconds.

Cowboy

Added Lasso target settings, allowing selection of All Characters, Lassoed Characters, or Only Scene Components.

Doctor

Added an alternate item, Medical Booster, that can instantly increase Self-healing Progress by 35% per use, with two uses.

Removed the Med Elite effect that increased "everyone's Healing Speed by 5%."

Lawyer

For the first 30 seconds of a match, Note-taking Speed doubles when moving or vaulting (triples with the map).

Puppeteer

If Undaunted blocks damage or control effects, Movement Speed increases by 50% for 1.5 seconds after reverting to the Puppeteer.

In Last Effort state, can transform into "Louis."

Increased "Louis" duration and Flexible Joints acceleration time from 8 seconds to 9 seconds.

Gardener

Recall Toggle can be activated while stunned or in similar control states, and Recall can be used during stationary control effects.

Memory's damage-blocking effect disappears after blocking damage equal to one normal attack.

Combat Adjustments

In Ranked Match, Solo Performance, and Custom Mode with zone selection enabled, after the Hunter confirms their character (or after selecting zones in modes with zone selection), Survivors can now see the character chosen by the Hunter. Neither side can change their character during this phase.

In the Custom Script match mode, the additional Cipher Machine Decoding Progress gained from Perfect Calibration is reduced to 0.

Adjusted attack animations for most Hunters to better align with hitboxes (hitbox timing and animation duration remain unchanged).

Added a Character Ban phase to Solo Performance, allowing each faction to ban two opposing characters before selection.

Reduced base rescue time for Rocket Chair rescues from 1 second to 0.86 seconds, and reduced the "Knight's" Chivalrous Sympathy completion time from 0.8 seconds to 0.7 seconds.
Added a successful rescue effect when Rescue Progress bar is full.

Quick Message

Adjusted cooldown to 3 seconds.

Removed "______ , send your location."

When no duplicate Survivors, Quick Messages requiring two character name slots cannot have identical names entered.

In matches where Hunter's character is revealed, removed "The Hunter is ______." Messages about the Hunter will appear under the skill category, and character changes are not supported.

Added "Where is the Cipher Machine with the highest Decoding Progress?" to the general category.

When Survivors have Flywheel Effect Talent, the skill category will include "Flywheel Effect Cooldown: __ seconds," auto-filled by the system.

Other

Reduced inheritance ratio of Character Knowledge Points for the new season.

Adjusted Character Knowledge Points cap per Survivor Tier: Tier III and below at 4,000, Tier IV at 5,500, Tier V at 7,000, Tier VI at 8,000, and Tier VII and above have no cap.

Added achievement bonuses: Batter's "Hat-trick," Novelist's "A Twist of Words," Weeping Clown's "Double Feature," Antiquarian's "Swords to Silence," Cheerleader's "Fighting Spirit," Aeroplanist's "Back from Above," Puppeteer's "Deeply Engraved," Archer's "Flea Splitter," Lucky Guy's "Masterful," and Fire Investigator's "Critical Avoidance." The conditions for these achievements are hidden and challenging; visitors are encouraged to explore them. They do not appear in Duo Hunters mode.

Experience Improvements

Added a new feature to Violent Struggle, enabling sorting by recent play frequency.

Improved the user interface of the Lucky Dice event.

Optimized the automatic pop-up notification for screenshot sharing.

Tournament

The 2025 IJL Fall Tournament is in full swing

Tune in to Identity V's official Japanese YouTube, X, and TikTok for live tournament coverage

Below are the matchups for the 2025 IJL Fall Tournament:

Week Five

November 22 (UTC+9)
Schedule,Matchup
12:00-14:00,ZETA vs QTD
14:00-16:00,DFM vs RC
16:00-18:00,AWG vs SZ
18:00-20:00,AXIZ vs FL

November 23 (UTC+9)
Schedule,Matchup
12:00-14:00,AWG vs QTD
14:00-16:00,DFM vs FL
16:00-18:00,ZETA vs SZ
18:00-20:00,AXIZ vs RC

Bug Fixes

Fixed an issue where certain skill effects did not match their descriptions.

Fixed an issue where Hunters affected by Laceration Damage experienced an abnormal decrease in Laceration Damage when hit by the Antiquarian's Mechanical Flute while ballooning.

Fixed an issue where Hell Ember's Puppet would consume rage after breaking a Wooden Board but failed to hit the Lanternist under certain circumstances.

Fixed an issue where the Lanternist's outline could not be displayed under certain circumstances.

Fixed an issue where the collision size of certain terrains in Leo's Memory did not match their visual appearance.

Fixed an issue where the Shovel's durability progress could behave abnormally when the Grave Keeper exited Underground Sneak.

Fixed an issue where Soul Weaver's Spinning might fail to hit Survivors rescuing those in Cocoon Death.

Fixed an issue in the Red Church map where the Priestess could create a Straight Passage within the free movement space created by the Peddler.

Fixed an issue where the Peddler's skill Energy Charge consumption behaved abnormally when unlocking the second-tier skill during Steady Profit.

Fixed an issue where the Lanternist, in Illusion form, would fall into the lower space when passing through the free movement space created by the Peddler in certain situations.

Fixed an issue where the "Undead" could use Kinetic Dash under the stairs on the first floor of Sacred Heart Hospital to move to the second floor.

Fixed an issue where the Hunter could hit Survivors through obstacles in certain areas of Moon River Park and Lakeside Village.

Fixed an issue in Darkwoods where Survivors entering a specific location could not be hit by the Hunter's basic attack.

Fixed an issue where the sky in the Kreiburg Racecourse map displayed abnormally in certain situations.

Fixed an issue in Copycat where the Mimic might not be eliminated after obtaining the potion again.

Fixed an issue where the toggle for the old notebook interface was not functioning.

Fixed a collision issue under the stairs when switching to low settings in the Room - Misty Villa.

Fixed an issue where the Mechanic's A-rarity Accessory Ocean's Whisper would behave abnormally when failing Calibration while decoding a Cipher Machine.

Fixed an issue where the Archer's arrow trajectory effect could penetrate scene obstacles.

Fixed an issue where the Archer's position would become abnormal after using the Crossbow in a certain area of the Darkwoods map.

Fixed an issue in Duo Hunters mode where the Laceration Damage display would behave abnormally when multiple Hunters were simultaneously in Deep Wound.

Fixed an issue where the Lanternist's frozen Wooden Board effect could not be seen by the Hunter under certain circumstances.

Fixed an issue where the remaining skill time of Guard 26's Remote-Controlled Bomb was displayed inaccurately in certain situations.

Fixed an issue where the map details and game time interface positions of Scribbled Ideas were abnormal in Play mode.

Fixed an issue where Survivors in a downed state could get stuck in scene collisions after the free movement space created by the Peddler was closed in certain situations.

Fixed an issue in the Copycat matching confirmation Interface where identities of the same Faction could appear adjacent to each other.

Fixed an issue where the photo position would become misaligned after rotating photos using the Room Album Puzzle feature in the Room Lobby.

Fixed an issue where Axe Boy's Costume "Edward" had an incorrect duration for the recovery animation when Normal Attack missed.

Next Week's Preview

As Alice explores the hidden corners of Oletus Manor, memories of her childhood tragedy resurface, and a new shadow begins to grow within the cage of memory. Discover a brand-new storyline and experience Alice's journey in the Manor.

Melly Plinius once believed that leaving her village with Joshua Plinius was her metamorphosis. It was only when she was stung in the old apiary, a place that had once held their sweetest memories, as venom surged through her veins and she writhed at the brink of life and death, that she finally understood that the final metamorphosis of human nature is always born from betrayal. The new IDENTITY series Hunter, "Queen Bee," is coming soon to the Oletus Manor

The Journalist's Costume Package is now available, containing the [A-rarity Costume] Journalist - Dreaded Silhouette and the [A-rarity Accessory] Journalist - Cage of Yesteryear. It can be purchased using Echoes or Fragments.

Season 40 Essence 1 is now available with new costumes, including [S-rarity Costume] "Queen Bee" - Memory Scar, [A-rarity Costume] Prospector - Mourning Thought, and [A-rarity Costume] Novelist - Stilled Hours.

The new expansion will officially begin. Log in to receive 10 [S40 Essence 1] as a bonus. Play matches, experience the story, and participate in special events to earn "Records," which can be exchanged in the Event Shop for rewards such as the [S-rarity Costume] Entomologist - Fettered Wish, [Season Essence] x10, [A-rarity Accessory] "Queen Bee" - Life Cocoon, and more
Whimsy Series [S-rarity Costume] Sculptor - Caged Doll will soon be available in the Shop.

ONCE Series [A-rarity Costume] Cowboy - Tidings of Spring will soon be available in the Shop.